99 lines
2.4 KiB
Rust
99 lines
2.4 KiB
Rust
use pagetop::prelude::*;
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use crate::bs::dropdown;
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#[rustfmt::skip]
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#[derive(AutoDefault)]
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pub struct Dropdown {
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id : OptionId,
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classes: OptionClasses,
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items : Children,
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}
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impl ComponentTrait for Dropdown {
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fn new() -> Self {
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Dropdown::default()
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}
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fn id(&self) -> Option<String> {
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self.id.get()
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}
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fn setup_before_prepare(&mut self, _cx: &mut Context) {
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self.alter_classes(ClassesOp::Prepend, "dropdown");
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}
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fn prepare_component(&self, cx: &mut Context) -> PrepareMarkup {
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let items = self.items().render(cx);
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if items.is_empty() {
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return PrepareMarkup::None;
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}
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PrepareMarkup::With(html! {
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div id=[self.id()] class=[self.classes().get()] {
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button
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type="button"
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class="btn btn-secondary dropdown-toggle"
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data-bs-toggle="dropdown"
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aria-expanded="false"
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{
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("Dropdown button")
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}
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ul class="dropdown-menu" {
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li {
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a class="dropdown-item" href="#" {
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("Action")
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}
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}
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li {
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a class="dropdown-item" href="#" {
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("Another action")
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}
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}
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li {
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a class="dropdown-item" href="#" {
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("Something else here")
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}
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}
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}
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}
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})
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}
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}
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impl Dropdown {
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// Dropdown BUILDER.
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#[fn_builder]
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pub fn with_id(mut self, id: impl Into<String>) -> Self {
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self.id.alter_value(id);
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self
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}
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#[fn_builder]
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pub fn with_classes(mut self, op: ClassesOp, classes: impl Into<String>) -> Self {
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self.classes.alter_value(op, classes);
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self
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}
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pub fn with_item(mut self, item: dropdown::Item) -> Self {
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self.items.add(Child::with(item));
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self
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}
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#[fn_builder]
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pub fn with_items(mut self, op: TypedOp<dropdown::Item>) -> Self {
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self.items.alter_typed(op);
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self
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}
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// Dropdown GETTERS.
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pub fn classes(&self) -> &OptionClasses {
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&self.classes
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}
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pub fn items(&self) -> &Children {
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&self.items
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}
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}
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