Mejora documentación de bundle_resources [pagetop]
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2 changed files with 22 additions and 21 deletions
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@ -7,13 +7,13 @@ fn main() -> std::io::Result<()> {
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bundle_resources("./static/bulmix", "bulmix")
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}
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/// This function is a simplified version of pagetop::util::bundle_resources().
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/// This function is a simplified version of `pagetop::util::bundle_resources()`.
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pub fn bundle_resources(from_dir: &str, with_name: &str) -> std::io::Result<()> {
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let mut r = static_files::resource_dir(from_dir);
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r.with_generated_filename(
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let mut bundle = static_files::resource_dir(from_dir);
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bundle.with_generated_filename(
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Path::new(std::env::var("OUT_DIR").unwrap().as_str()).join(format!("{}.rs", with_name)),
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);
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r.with_module_name(format!("resources_{}", with_name));
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r.with_generated_fn(format!("bundle_{}", with_name));
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r.build()
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bundle.with_module_name(format!("resources_{}", with_name));
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bundle.with_generated_fn(format!("bundle_{}", with_name));
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bundle.build()
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}
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@ -26,7 +26,7 @@ pub type HashMapResources = std::collections::HashMap<&'static str, StaticResour
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/// pagetop = { ... }
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/// ```
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///
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/// Add `build.rs` with call to bundle resources:
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/// Add `build.rs` with call to bundle resources (*guides* will be the magic word in this example):
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///
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/// ```rust#ignore
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/// use pagetop::util::bundle_resources;
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@ -36,10 +36,7 @@ pub type HashMapResources = std::collections::HashMap<&'static str, StaticResour
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/// }
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/// ```
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///
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/// This will create the resources file "guides.rs" in the standard output directory from files
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/// located at "./static" folder.
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///
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/// Optionally, you can also pass a function to filter the files in the "./static" folder that
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/// Optionally, you can pass a function to filter those files into the `./static` folder which
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/// should be included in the resources file:
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///
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/// ```rust#ignore
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@ -51,20 +48,24 @@ pub type HashMapResources = std::collections::HashMap<&'static str, StaticResour
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///
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/// fn except_css_dir(p: &Path) -> bool {
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/// if let Some(parent) = p.parent() {
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/// ! matches!(parent.to_str(), Some("/css"))
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/// !matches!(parent.to_str(), Some("/css"))
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/// }
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/// true
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/// }
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/// ```
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///
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/// Finally, a module called "resources_guides" will be compiled with your project. And the function
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/// to embed the generated HashMap resources collection in your code will be "bundle_guides":
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/// This will create a file called `guides.rs` where all output and intermediate artifacts are
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/// placed, see [OUT_DIR](https://doc.rust-lang.org/cargo/reference/environment-variables.html).
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///
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/// You don't need to access this file, just include it in your source code and a module called
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/// `resources_guides` will be added to your project. Use the function `bundle_guides` to embed the
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/// generated HashMap resources collection:
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///
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/// ```rust#ignore
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/// use pagetop::prelude::*;
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///
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/// include!(concat!(env!("OUT_DIR"), "/guides.rs"));
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/// static GUIDES: LazyStatic<HashMapResources> = LazyStatic::new(bundle_guides);
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/// static RESOURCES: LazyStatic<HashMapResources> = LazyStatic::new(bundle_guides);
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/// ```
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///
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/// You can build more than one resources file to compile with your project.
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@ -73,16 +74,16 @@ pub fn bundle_resources(
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with_name: &str,
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filtering: Option<fn(p: &Path) -> bool>,
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) -> std::io::Result<()> {
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let mut r = static_files::resource_dir(from_dir);
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r.with_generated_filename(
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let mut bundle = static_files::resource_dir(from_dir);
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bundle.with_generated_filename(
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Path::new(std::env::var("OUT_DIR").unwrap().as_str()).join(format!("{}.rs", with_name)),
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);
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r.with_module_name(format!("resources_{}", with_name));
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r.with_generated_fn(format!("bundle_{}", with_name));
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bundle.with_module_name(format!("resources_{}", with_name));
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bundle.with_generated_fn(format!("bundle_{}", with_name));
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if let Some(filter_files) = filtering {
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r.with_filter(filter_files);
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bundle.with_filter(filter_files);
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}
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r.build()
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bundle.build()
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}
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pub type Handler = u64;
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