Mejora documentación de bundle_resources [pagetop]

This commit is contained in:
Manuel Cillero 2022-08-06 13:12:56 +02:00
parent 9997a6b0b1
commit a3ef00526b
2 changed files with 22 additions and 21 deletions

View file

@ -7,13 +7,13 @@ fn main() -> std::io::Result<()> {
bundle_resources("./static/bulmix", "bulmix")
}
/// This function is a simplified version of pagetop::util::bundle_resources().
/// This function is a simplified version of `pagetop::util::bundle_resources()`.
pub fn bundle_resources(from_dir: &str, with_name: &str) -> std::io::Result<()> {
let mut r = static_files::resource_dir(from_dir);
r.with_generated_filename(
let mut bundle = static_files::resource_dir(from_dir);
bundle.with_generated_filename(
Path::new(std::env::var("OUT_DIR").unwrap().as_str()).join(format!("{}.rs", with_name)),
);
r.with_module_name(format!("resources_{}", with_name));
r.with_generated_fn(format!("bundle_{}", with_name));
r.build()
bundle.with_module_name(format!("resources_{}", with_name));
bundle.with_generated_fn(format!("bundle_{}", with_name));
bundle.build()
}

View file

@ -26,7 +26,7 @@ pub type HashMapResources = std::collections::HashMap<&'static str, StaticResour
/// pagetop = { ... }
/// ```
///
/// Add `build.rs` with call to bundle resources:
/// Add `build.rs` with call to bundle resources (*guides* will be the magic word in this example):
///
/// ```rust#ignore
/// use pagetop::util::bundle_resources;
@ -36,10 +36,7 @@ pub type HashMapResources = std::collections::HashMap<&'static str, StaticResour
/// }
/// ```
///
/// This will create the resources file "guides.rs" in the standard output directory from files
/// located at "./static" folder.
///
/// Optionally, you can also pass a function to filter the files in the "./static" folder that
/// Optionally, you can pass a function to filter those files into the `./static` folder which
/// should be included in the resources file:
///
/// ```rust#ignore
@ -51,20 +48,24 @@ pub type HashMapResources = std::collections::HashMap<&'static str, StaticResour
///
/// fn except_css_dir(p: &Path) -> bool {
/// if let Some(parent) = p.parent() {
/// ! matches!(parent.to_str(), Some("/css"))
/// !matches!(parent.to_str(), Some("/css"))
/// }
/// true
/// }
/// ```
///
/// Finally, a module called "resources_guides" will be compiled with your project. And the function
/// to embed the generated HashMap resources collection in your code will be "bundle_guides":
/// This will create a file called `guides.rs` where all output and intermediate artifacts are
/// placed, see [OUT_DIR](https://doc.rust-lang.org/cargo/reference/environment-variables.html).
///
/// You don't need to access this file, just include it in your source code and a module called
/// `resources_guides` will be added to your project. Use the function `bundle_guides` to embed the
/// generated HashMap resources collection:
///
/// ```rust#ignore
/// use pagetop::prelude::*;
///
/// include!(concat!(env!("OUT_DIR"), "/guides.rs"));
/// static GUIDES: LazyStatic<HashMapResources> = LazyStatic::new(bundle_guides);
/// static RESOURCES: LazyStatic<HashMapResources> = LazyStatic::new(bundle_guides);
/// ```
///
/// You can build more than one resources file to compile with your project.
@ -73,16 +74,16 @@ pub fn bundle_resources(
with_name: &str,
filtering: Option<fn(p: &Path) -> bool>,
) -> std::io::Result<()> {
let mut r = static_files::resource_dir(from_dir);
r.with_generated_filename(
let mut bundle = static_files::resource_dir(from_dir);
bundle.with_generated_filename(
Path::new(std::env::var("OUT_DIR").unwrap().as_str()).join(format!("{}.rs", with_name)),
);
r.with_module_name(format!("resources_{}", with_name));
r.with_generated_fn(format!("bundle_{}", with_name));
bundle.with_module_name(format!("resources_{}", with_name));
bundle.with_generated_fn(format!("bundle_{}", with_name));
if let Some(filter_files) = filtering {
r.with_filter(filter_files);
bundle.with_filter(filter_files);
}
r.build()
bundle.build()
}
pub type Handler = u64;