🎨 Cambia "Temas" (themes) por "Diseños" (layouts)

This commit is contained in:
Manuel Cillero 2024-12-04 20:24:54 +01:00
parent 0380aade57
commit 8e0a1d5994
32 changed files with 361 additions and 134 deletions

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@ -8,9 +8,11 @@ members = [
# PageTop # PageTop
"pagetop", "pagetop",
# Layouts
#"layouts/pagetop-aliner",
#"layouts/pagetop-bootsier",
# Packages # Packages
#"packages/pagetop-aliner",
#"packages/pagetop-bootsier",
#"packages/pagetop-seaorm", #"packages/pagetop-seaorm",
# App # App
@ -35,6 +37,9 @@ pagetop-macros = { version = "0.0", path = "helpers/pagetop-macros" }
# PageTop # PageTop
pagetop = { version = "0.0", path = "pagetop" } pagetop = { version = "0.0", path = "pagetop" }
# Layouts
#pagetop-aliner = { version = "0.0", path = "layouts/pagetop-aliner" }
#pagetop-bootsier = { version = "0.0", path = "layouts/pagetop-bootsier" }
# Packages # Packages
#pagetop-aliner = { version = "0.0", path = "packages/pagetop-aliner" } #pagetop-seaorm = { version = "0.0", path = "packages/pagetop-seaorm" }
#pagetop-bootsier = { version = "0.0", path = "packages/pagetop-bootsier" }

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@ -13,24 +13,22 @@
</div> </div>
## Presentación
**PageTop** reúne algunos de los *crates* más estables y populares del ecosistema Rust para **PageTop** reúne algunos de los *crates* más estables y populares del ecosistema Rust para
proporcionar un conjunto completo de funcionalidades que pueden extenderse y adaptarse a las proporcionar un conjunto completo de funcionalidades que pueden extenderse y adaptarse a las
necesidades específicas de cada aplicación web. necesidades específicas de cada aplicación web.
PageTop reivindica la sencillez de la web clásica aplicando *renderizado en el servidor* (SSR), PageTop reivindica la sencillez de la web clásica aplicando *renderizado en el servidor* (SSR),
HTML, CSS y JS, mediante acciones, componentes, paquetes y temas: HTML, CSS y JS, mediante acciones, componentes, diseños y paquetes:
* **Acciones**. Las funciones y procedimientos que incorporen *acciones* en su lógica de programa * **Acciones** (*actions*). Las funcionalidades que incorporen acciones en su lógica de programa
estarán proporcionando a los desarrolladores herramientas para alterar su comportamiento interno estarán proporcionando a los desarrolladores herramientas para alterar su comportamiento interno
interceptando su flujo de ejecución. interceptando su flujo de ejecución.
* **Componentes**. Encapsulan HTML, CSS y JavaScript en unidades funcionales, configurables y bien * **Componentes** (*components*). Encapsulan HTML, CSS y JavaScript en unidades funcionales,
definidas. configurables y bien definidas.
* **Paquetes**. Extienden o personalizan funcionalidades existentes interactuando con las APIs de * **Diseños** (*layouts*). Permiten a los desarrolladores modificar la apariencia de páginas y
PageTop o de paquetes de terceros. componentes sin afectar a su funcionalidad.
* **Temas**. Permiten a los desarrolladores alterar la apariencia de las páginas y componentes sin * **Paquetes** (*packages*). Extienden o personalizan funcionalidades existentes interactuando con
afectar su funcionalidad. las APIs de PageTop o de paquetes de terceros.
# ⚡️ Inicio rápido # ⚡️ Inicio rápido

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@ -1,6 +1,6 @@
[app] [app]
#theme = "Aliner" #layout = "Aliner"
#theme = "Bootsier" #layout = "Bootsier"
language = "es-ES" language = "es-ES"
[log] [log]

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@ -1,8 +1,8 @@
[app] [app]
name = "My App" name = "My App"
description = "Developed with the amazing PageTop framework." description = "Developed with the amazing PageTop framework."
# Default theme. # Default layout.
theme = "Default" layout = "Default"
# Default language (localization). # Default language (localization).
language = "en-US" language = "en-US"
# Default text direction: "ltr", "rtl", or "auto". # Default text direction: "ltr", "rtl", or "auto".

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@ -10,6 +10,12 @@
</div> </div>
Modestamente inspirado en [Drupal](https://www.drupal.org), **Drust** exprime **PageTop** para
desarrollar un *Sistema de Gestión de Contenidos* (CMS) básico, que permita construir sitios web
dinámicos, manejables y personalizables; y facilite a los usuarios la gestión de una variedad de
contenidos de manera sencilla.
# 📦 Sobre PageTop # 📦 Sobre PageTop
[PageTop](https://docs.rs/pagetop) es un entorno de desarrollo con convenciones que reivindican la [PageTop](https://docs.rs/pagetop) es un entorno de desarrollo con convenciones que reivindican la

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@ -5,8 +5,10 @@ struct Drust;
impl PackageTrait for Drust { impl PackageTrait for Drust {
fn dependencies(&self) -> Vec<PackageRef> { fn dependencies(&self) -> Vec<PackageRef> {
vec![ vec![
// Packages. // Layouts.
//&pagetop_bootsier::Bootsier, //&pagetop_bootsier::Bootsier,
// Packages.
//&pagetop_admin::Admin, //&pagetop_admin::Admin,
//&pagetop_user::User, //&pagetop_user::User,
//&pagetop_node::Node, //&pagetop_node::Node,

119
drust/tools/create-drust-db.sh Executable file
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@ -0,0 +1,119 @@
#!/bin/bash
# Ask the user which database system to use
read -p "Which database system are you using? (mysql/postgresql/sqlite): " DB_SYSTEM
# Check if selected database system is installed
if [ "$DB_SYSTEM" == "mysql" ]; then
if ! command -v mysql &> /dev/null; then
echo "mysql is not installed or not found in PATH. Please install mysql and try again."
exit 1
fi
elif [ "$DB_SYSTEM" == "postgresql" ]; then
if ! command -v psql &> /dev/null; then
echo "postgresql is not installed or not found in PATH. Please install postgresql and try again."
exit 1
fi
elif [ "$DB_SYSTEM" == "sqlite" ]; then
if ! command -v sqlite3 &> /dev/null; then
echo "sqlite3 is not installed or not found in PATH. Please install sqlite3 and try again."
exit 1
fi
else
echo "Invalid database system selected. Please choose either 'mysql', 'postgresql', or 'sqlite'."
exit 1
fi
EXIT_CODE=0
echo
echo "You will be prompted to provide details for creating the Drust database."
echo "Press ENTER to accept the default values."
echo
if [ "$DB_SYSTEM" == "sqlite" ]; then
DEFAULT_DB_NAME="drust.db"
# Only prompt for database name, as user and password are not used by SQLite
read -p "Enter database name [$DEFAULT_DB_NAME]: " DB_NAME
DB_NAME=${DB_NAME:-$DEFAULT_DB_NAME}
# For SQLite, just check if the database file exists and create it if it doesn't
if [ ! -f "$DB_NAME" ]; then
echo "Creating SQLite database file: $DB_NAME"
sqlite3 "$DB_NAME" ".quit"
EXIT_CODE=$?
else
echo "SQLite database file $DB_NAME already exists."
exit 1
fi
else
DEFAULT_DB_NAME="drust"
DEFAULT_DB_USER="drust"
DEFAULT_DB_PASS="demo"
DEFAULT_DB_HOST="localhost"
DEFAULT_DB_ADMIN="root"
# Prompt for database details, allow defaults
read -p "Enter database name [$DEFAULT_DB_NAME]: " DB_NAME
DB_NAME=${DB_NAME:-$DEFAULT_DB_NAME}
read -p "Enter database user [$DEFAULT_DB_USER]: " DB_USER
DB_USER=${DB_USER:-$DEFAULT_DB_USER}
read -p "Enter database password [$DEFAULT_DB_PASS]: " DB_PASS
DB_PASS=${DB_PASS:-$DEFAULT_DB_PASS}
read -p "Enter database host [$DEFAULT_DB_HOST]: " DB_HOST
DB_HOST=${DB_HOST:-$DEFAULT_DB_HOST}
# Prompt for database system root or another privileged user's credentials
echo
read -p "Enter $DB_SYSTEM admin user [$DEFAULT_DB_ADMIN]: " DB_ADMIN
DB_ADMIN=${DB_ADMIN:-$DEFAULT_DB_ADMIN}
read -sp "Enter $DB_SYSTEM admin password: " DB_ADMIN_PASS
echo
# Confirm before proceeding
echo
echo "You are about to create the database \"$DB_NAME\" and assign privileges to user \"$DB_USER\"."
read -p "Are you sure you want to proceed? (y/N): " confirm
if [[ ! "$confirm" =~ ^[Yy]$ ]]; then
echo "Operation cancelled."
exit 1
fi
# Execute commands for MySQL or PostgreSQL
if [ "$DB_SYSTEM" == "mysql" ]; then
MYSQL_PWD="$DB_ADMIN_PASS" mysql -u "$DB_ADMIN" -h "$DB_HOST" <<EOF
CREATE DATABASE IF NOT EXISTS $DB_NAME;
CREATE USER IF NOT EXISTS '$DB_USER'@'$DB_HOST' IDENTIFIED BY '$DB_PASS';
GRANT ALL PRIVILEGES ON $DB_NAME.* TO '$DB_USER'@'$DB_HOST';
FLUSH PRIVILEGES;
EOF
elif [ "$DB_SYSTEM" == "postgresql" ]; then
PGPASSWORD="$DB_ADMIN_PASS" psql -U "$DB_ADMIN" -h "$DB_HOST" <<EOF
CREATE DATABASE IF NOT EXISTS $DB_NAME;
DO \$\$
BEGIN
IF NOT EXISTS (
SELECT FROM pg_catalog.pg_user
WHERE usename = '$DB_USER') THEN
CREATE USER $DB_USER WITH ENCRYPTED PASSWORD '$DB_PASS';
END IF;
END
\$\$;
GRANT ALL PRIVILEGES ON DATABASE $DB_NAME TO $DB_USER;
EOF
fi
EXIT_CODE=$?
fi
if [ $EXIT_CODE -eq 0 ]; then
echo "Operation completed."
else
echo "An error occurred. Exit code: $EXIT_CODE"
fi
# Exit the script with the mysql command's exit code
exit $EXIT_CODE

105
drust/tools/drop-drust-db.sh Executable file
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@ -0,0 +1,105 @@
#!/bin/bash
# Ask the user which database system to use
read -p "Which database system are you using? (mysql/postgresql/sqlite): " DB_SYSTEM
# Check if selected database system is installed
if [ "$DB_SYSTEM" == "mysql" ]; then
if ! command -v mysql &> /dev/null; then
echo "mysql is not installed or not found in PATH. Please install mysql and try again."
exit 1
fi
elif [ "$DB_SYSTEM" == "postgresql" ]; then
if ! command -v psql &> /dev/null; then
echo "postgresql is not installed or not found in PATH. Please install postgresql and try again."
exit 1
fi
elif [ "$DB_SYSTEM" == "sqlite" ]; then
if ! command -v sqlite3 &> /dev/null; then
echo "sqlite3 is not installed or not found in PATH. Please install sqlite3 and try again."
exit 1
fi
else
echo "Invalid database system selected. Please choose either 'mysql', 'postgresql', or 'sqlite'."
exit 1
fi
EXIT_CODE=0
echo
echo "You will be prompted to provide details to delete the Drust database."
echo "Press ENTER to accept the default values."
echo
if [ "$DB_SYSTEM" == "sqlite" ]; then
DEFAULT_DB_NAME="drust.db"
# Only prompt for database name
read -p "Enter database name to delete [$DEFAULT_DB_NAME]: " DB_NAME
DB_NAME=${DB_NAME:-$DEFAULT_DB_NAME}
# For SQLite, check if the database file exists and delete it
if [ -f "$DB_NAME" ]; then
echo "Deleting SQLite database file: $DB_NAME"
rm "$DB_NAME"
EXIT_CODE=$?
else
echo "SQLite database file $DB_NAME does not exist."
exit 1
fi
else
DEFAULT_DB_NAME="drust"
DEFAULT_DB_USER="drust"
DEFAULT_DB_HOST="localhost"
DEFAULT_DB_ADMIN="root"
# Prompt for database details, allow defaults
read -p "Enter database name to delete [$DEFAULT_DB_NAME]: " DB_NAME
DB_NAME=${DB_NAME:-$DEFAULT_DB_NAME}
read -p "Enter database user to delete [$DEFAULT_DB_USER]: " DB_USER
DB_USER=${DB_USER:-$DEFAULT_DB_USER}
read -p "Enter database host [$DEFAULT_DB_HOST]: " DB_HOST
DB_HOST=${DB_HOST:-$DEFAULT_DB_HOST}
# Prompt for database system root or another privileged user's credentials
echo
read -p "Enter $DB_SYSTEM admin user [$DEFAULT_DB_ADMIN]: " DB_ADMIN
DB_ADMIN=${DB_ADMIN:-$DEFAULT_DB_ADMIN}
read -sp "Enter $DB_SYSTEM admin password: " DB_ADMIN_PASS
echo
# Confirm before proceeding
echo
echo "You are about to delete the database \"$DB_NAME\"."
read -p "Are you sure you want to proceed? (y/N): " confirm
if [[ ! "$confirm" =~ ^[Yy]$ ]]; then
echo "Operation cancelled."
exit 1
fi
# Execute commands for MySQL or PostgreSQL
if [ "$DB_SYSTEM" == "mysql" ]; then
MYSQL_PWD="$DB_ADMIN_PASS" mysql -u "$DB_ADMIN" -h "$DB_HOST" <<EOF
DROP DATABASE $DB_NAME;
DROP USER '$DB_USER'@'$DB_HOST';
FLUSH PRIVILEGES;
EOF
elif [ "$DB_SYSTEM" == "postgresql" ]; then
PGPASSWORD="$DB_ADMIN_PASS" psql -U "$DB_ADMIN" -h "$DB_HOST" <<EOF
DROP DATABASE $DB_NAME;
DROP ROLE IF EXISTS $DB_USER;
EOF
fi
EXIT_CODE=$?
fi
if [ $EXIT_CODE -eq 0 ]; then
echo "Database deletion completed successfully."
else
echo "An error occurred during database deletion. Exit code: $EXIT_CODE"
fi
# Exit the script with the mysql command's exit code
exit $EXIT_CODE

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@ -11,7 +11,7 @@
//! ``` //! ```
//! //!
//! Crea luego un archivo `build.rs` para definir cómo se van a incluir los archivos estáticos o //! Crea luego un archivo `build.rs` para definir cómo se van a incluir los archivos estáticos o
//! archivos SCSS en tu aplicación, paquete o tema de PageTop. Ejemplos de uso: //! archivos SCSS en tu aplicación, diseño o paquete de PageTop. Ejemplos de uso:
//! //!
//! ## 1. Incluir archivos estáticos desde un directorio //! ## 1. Incluir archivos estáticos desde un directorio
//! //!

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@ -1,9 +1,9 @@
//! Base actions, components, packages, and themes. //! Base actions, components, layouts, and packages.
pub mod action; pub mod action;
pub mod component; pub mod component;
pub mod package; pub mod layout;
pub mod theme; pub mod package;

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@ -2,8 +2,8 @@ use crate::prelude::*;
pub type FnActionWithComponent<C> = fn(component: &mut C, cx: &mut Context); pub type FnActionWithComponent<C> = fn(component: &mut C, cx: &mut Context);
pub mod page;
pub mod theme;
pub mod component; pub mod component;
pub mod layout;
pub mod page;

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@ -4,13 +4,13 @@ use crate::base::action::FnActionWithComponent;
pub struct AfterPrepare<C: ComponentTrait> { pub struct AfterPrepare<C: ComponentTrait> {
f: FnActionWithComponent<C>, f: FnActionWithComponent<C>,
theme_type_id: Option<TypeId>, layout_type_id: Option<TypeId>,
referer_type_id: Option<TypeId>, referer_type_id: Option<TypeId>,
} }
impl<C: ComponentTrait> ActionTrait for AfterPrepare<C> { impl<C: ComponentTrait> ActionTrait for AfterPrepare<C> {
fn theme_type_id(&self) -> Option<TypeId> { fn layout_type_id(&self) -> Option<TypeId> {
self.theme_type_id self.layout_type_id
} }
fn referer_type_id(&self) -> Option<TypeId> { fn referer_type_id(&self) -> Option<TypeId> {
@ -19,10 +19,10 @@ impl<C: ComponentTrait> ActionTrait for AfterPrepare<C> {
} }
impl<C: ComponentTrait> AfterPrepare<C> { impl<C: ComponentTrait> AfterPrepare<C> {
pub fn new(theme: ThemeRef, f: FnActionWithComponent<C>) -> Self { pub fn new(layout: LayoutRef, f: FnActionWithComponent<C>) -> Self {
AfterPrepare { AfterPrepare {
f, f,
theme_type_id: Some(theme.type_id()), layout_type_id: Some(layout.type_id()),
referer_type_id: Some(TypeId::of::<C>()), referer_type_id: Some(TypeId::of::<C>()),
} }
} }
@ -33,7 +33,7 @@ impl<C: ComponentTrait> AfterPrepare<C> {
dispatch_actions( dispatch_actions(
&ActionKey::new( &ActionKey::new(
TypeId::of::<Self>(), TypeId::of::<Self>(),
Some(cx.theme().type_id()), Some(cx.layout().type_id()),
Some(TypeId::of::<C>()), Some(TypeId::of::<C>()),
None, None,
), ),

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@ -4,13 +4,13 @@ use crate::base::action::FnActionWithComponent;
pub struct BeforePrepare<C: ComponentTrait> { pub struct BeforePrepare<C: ComponentTrait> {
f: FnActionWithComponent<C>, f: FnActionWithComponent<C>,
theme_type_id: Option<TypeId>, layout_type_id: Option<TypeId>,
referer_type_id: Option<TypeId>, referer_type_id: Option<TypeId>,
} }
impl<C: ComponentTrait> ActionTrait for BeforePrepare<C> { impl<C: ComponentTrait> ActionTrait for BeforePrepare<C> {
fn theme_type_id(&self) -> Option<TypeId> { fn layout_type_id(&self) -> Option<TypeId> {
self.theme_type_id self.layout_type_id
} }
fn referer_type_id(&self) -> Option<TypeId> { fn referer_type_id(&self) -> Option<TypeId> {
@ -19,10 +19,10 @@ impl<C: ComponentTrait> ActionTrait for BeforePrepare<C> {
} }
impl<C: ComponentTrait> BeforePrepare<C> { impl<C: ComponentTrait> BeforePrepare<C> {
pub fn new(theme: ThemeRef, f: FnActionWithComponent<C>) -> Self { pub fn new(layout: LayoutRef, f: FnActionWithComponent<C>) -> Self {
BeforePrepare { BeforePrepare {
f, f,
theme_type_id: Some(theme.type_id()), layout_type_id: Some(layout.type_id()),
referer_type_id: Some(TypeId::of::<C>()), referer_type_id: Some(TypeId::of::<C>()),
} }
} }
@ -33,7 +33,7 @@ impl<C: ComponentTrait> BeforePrepare<C> {
dispatch_actions( dispatch_actions(
&ActionKey::new( &ActionKey::new(
TypeId::of::<Self>(), TypeId::of::<Self>(),
Some(cx.theme().type_id()), Some(cx.layout().type_id()),
Some(TypeId::of::<C>()), Some(TypeId::of::<C>()),
None, None,
), ),

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@ -4,13 +4,13 @@ pub type FnRenderComponent<C> = fn(component: &C, cx: &mut Context) -> Option<Ma
pub struct RenderComponent<C: ComponentTrait> { pub struct RenderComponent<C: ComponentTrait> {
f: FnRenderComponent<C>, f: FnRenderComponent<C>,
theme_type_id: Option<TypeId>, layout_type_id: Option<TypeId>,
referer_type_id: Option<TypeId>, referer_type_id: Option<TypeId>,
} }
impl<C: ComponentTrait> ActionTrait for RenderComponent<C> { impl<C: ComponentTrait> ActionTrait for RenderComponent<C> {
fn theme_type_id(&self) -> Option<TypeId> { fn layout_type_id(&self) -> Option<TypeId> {
self.theme_type_id self.layout_type_id
} }
fn referer_type_id(&self) -> Option<TypeId> { fn referer_type_id(&self) -> Option<TypeId> {
@ -19,10 +19,10 @@ impl<C: ComponentTrait> ActionTrait for RenderComponent<C> {
} }
impl<C: ComponentTrait> RenderComponent<C> { impl<C: ComponentTrait> RenderComponent<C> {
pub fn new(theme: ThemeRef, f: FnRenderComponent<C>) -> Self { pub fn new(layout: LayoutRef, f: FnRenderComponent<C>) -> Self {
RenderComponent { RenderComponent {
f, f,
theme_type_id: Some(theme.type_id()), layout_type_id: Some(layout.type_id()),
referer_type_id: Some(TypeId::of::<C>()), referer_type_id: Some(TypeId::of::<C>()),
} }
} }
@ -34,7 +34,7 @@ impl<C: ComponentTrait> RenderComponent<C> {
dispatch_actions( dispatch_actions(
&ActionKey::new( &ActionKey::new(
TypeId::of::<Self>(), TypeId::of::<Self>(),
Some(cx.theme().type_id()), Some(cx.layout().type_id()),
Some(TypeId::of::<C>()), Some(TypeId::of::<C>()),
None, None,
), ),

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@ -3,9 +3,9 @@ use crate::prelude::*;
pub struct Basic; pub struct Basic;
impl PackageTrait for Basic { impl PackageTrait for Basic {
fn theme(&self) -> Option<ThemeRef> { fn layout(&self) -> Option<LayoutRef> {
Some(&Basic) Some(&Basic)
} }
} }
impl ThemeTrait for Basic {} impl LayoutTrait for Basic {}

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@ -19,7 +19,7 @@ impl PackageTrait for Welcome {
async fn homepage(request: HttpRequest) -> ResultPage<Markup, ErrorPage> { async fn homepage(request: HttpRequest) -> ResultPage<Markup, ErrorPage> {
Page::new(request) Page::new(request)
.with_title(L10n::l("welcome_page")) .with_title(L10n::l("welcome_page"))
.with_assets(AssetsOp::Theme("Basic")) .with_assets(AssetsOp::Layout("Basic"))
.with_assets(AssetsOp::AddStyleSheet(StyleSheet::inline("styles", r##" .with_assets(AssetsOp::AddStyleSheet(StyleSheet::inline("styles", r##"
body { body {
background-color: #f3d060; background-color: #f3d060;

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@ -1,4 +1,4 @@
//! Key types and functions for creating actions, components, packages, and themes. //! Key types and functions for creating actions, components, layouts, and packages.
use crate::util::TypeInfo; use crate::util::TypeInfo;
@ -80,8 +80,8 @@ pub mod action;
// API to build new components. // API to build new components.
pub mod component; pub mod component;
// API to add new layouts.
pub mod layout;
// API to add new features with packages. // API to add new features with packages.
pub mod package; pub mod package;
// API to add new layouts with themes.
pub mod theme;

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@ -6,7 +6,7 @@ pub type ActionBox = Box<dyn ActionTrait>;
#[derive(Eq, PartialEq, Hash)] #[derive(Eq, PartialEq, Hash)]
pub struct ActionKey { pub struct ActionKey {
action_type_id: TypeId, action_type_id: TypeId,
theme_type_id: Option<TypeId>, layout_type_id: Option<TypeId>,
referer_type_id: Option<TypeId>, referer_type_id: Option<TypeId>,
referer_id: Option<String>, referer_id: Option<String>,
} }
@ -14,13 +14,13 @@ pub struct ActionKey {
impl ActionKey { impl ActionKey {
pub fn new( pub fn new(
action_type_id: TypeId, action_type_id: TypeId,
theme_type_id: Option<TypeId>, layout_type_id: Option<TypeId>,
referer_type_id: Option<TypeId>, referer_type_id: Option<TypeId>,
referer_id: Option<String>, referer_id: Option<String>,
) -> Self { ) -> Self {
ActionKey { ActionKey {
action_type_id, action_type_id,
theme_type_id, layout_type_id,
referer_type_id, referer_type_id,
referer_id, referer_id,
} }
@ -32,7 +32,7 @@ pub trait ActionBase {
} }
pub trait ActionTrait: ActionBase + AnyBase + Send + Sync { pub trait ActionTrait: ActionBase + AnyBase + Send + Sync {
fn theme_type_id(&self) -> Option<TypeId> { fn layout_type_id(&self) -> Option<TypeId> {
None None
} }
@ -53,7 +53,7 @@ impl<A: ActionTrait> ActionBase for A {
fn key(&self) -> ActionKey { fn key(&self) -> ActionKey {
ActionKey { ActionKey {
action_type_id: self.type_id(), action_type_id: self.type_id(),
theme_type_id: self.theme_type_id(), layout_type_id: self.layout_type_id(),
referer_type_id: self.referer_type_id(), referer_type_id: self.referer_type_id(),
referer_id: self.referer_id(), referer_id: self.referer_id(),
} }

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@ -1,7 +1,7 @@
use crate::concat_string; use crate::concat_string;
use crate::core::component::ChildOp; use crate::core::component::ChildOp;
use crate::core::theme::all::{theme_by_short_name, DEFAULT_THEME}; use crate::core::layout::all::{layout_by_short_name, DEFAULT_LAYOUT};
use crate::core::theme::{ChildrenInRegions, ThemeRef}; use crate::core::layout::{ChildrenInRegions, LayoutRef};
use crate::html::{html, Markup}; use crate::html::{html, Markup};
use crate::html::{Assets, Favicon, JavaScript, StyleSheet}; use crate::html::{Assets, Favicon, JavaScript, StyleSheet};
use crate::locale::{LanguageIdentifier, DEFAULT_LANGID}; use crate::locale::{LanguageIdentifier, DEFAULT_LANGID};
@ -16,7 +16,6 @@ use std::fmt;
pub enum AssetsOp { pub enum AssetsOp {
LangId(&'static LanguageIdentifier), LangId(&'static LanguageIdentifier),
Theme(&'static str),
Layout(&'static str), Layout(&'static str),
// Favicon. // Favicon.
SetFavicon(Option<Favicon>), SetFavicon(Option<Favicon>),
@ -50,8 +49,7 @@ impl Error for ErrorParam {}
pub struct Context { pub struct Context {
request : HttpRequest, request : HttpRequest,
langid : &'static LanguageIdentifier, langid : &'static LanguageIdentifier,
theme : ThemeRef, layout : LayoutRef,
layout : &'static str,
favicon : Option<Favicon>, favicon : Option<Favicon>,
stylesheet: Assets<StyleSheet>, stylesheet: Assets<StyleSheet>,
javascript: Assets<JavaScript>, javascript: Assets<JavaScript>,
@ -66,8 +64,7 @@ impl Context {
Context { Context {
request, request,
langid : &DEFAULT_LANGID, langid : &DEFAULT_LANGID,
theme : *DEFAULT_THEME, layout : *DEFAULT_LAYOUT,
layout : "default",
favicon : None, favicon : None,
stylesheet: Assets::<StyleSheet>::new(), stylesheet: Assets::<StyleSheet>::new(),
javascript: Assets::<JavaScript>::new(), javascript: Assets::<JavaScript>::new(),
@ -82,11 +79,8 @@ impl Context {
AssetsOp::LangId(langid) => { AssetsOp::LangId(langid) => {
self.langid = langid; self.langid = langid;
} }
AssetsOp::Theme(theme_name) => { AssetsOp::Layout(layout_name) => {
self.theme = theme_by_short_name(theme_name).unwrap_or(*DEFAULT_THEME); self.layout = layout_by_short_name(layout_name).unwrap_or(*DEFAULT_LAYOUT);
}
AssetsOp::Layout(layout) => {
self.layout = layout;
} }
// Favicon. // Favicon.
AssetsOp::SetFavicon(favicon) => { AssetsOp::SetFavicon(favicon) => {
@ -135,11 +129,7 @@ impl Context {
self.langid self.langid
} }
pub fn theme(&self) -> ThemeRef { pub fn layout(&self) -> LayoutRef {
self.theme
}
pub fn layout(&self) -> &str {
self.layout self.layout
} }
@ -168,7 +158,7 @@ impl Context {
pub fn render_region(&mut self, region: impl Into<String>) -> Markup { pub fn render_region(&mut self, region: impl Into<String>) -> Markup {
self.regions self.regions
.all_in_region(self.theme, &region.into()) .all_in_region(self.layout, &region.into())
.render(self) .render(self)
} }

View file

@ -40,20 +40,20 @@ impl<C: ComponentTrait> ComponentBase for C {
// Comprueba el componente antes de prepararlo. // Comprueba el componente antes de prepararlo.
self.setup_before_prepare(cx); self.setup_before_prepare(cx);
// Acciones del tema antes de preparar el componente. // Acciones del diseño antes de preparar el componente.
action::theme::BeforePrepare::dispatch(self, cx); action::layout::BeforePrepare::dispatch(self, cx);
// Acciones de los módulos antes de preparar el componente. // Acciones de los módulos antes de preparar el componente.
action::component::BeforePrepare::dispatch(self, cx); action::component::BeforePrepare::dispatch(self, cx);
// Renderiza el componente. // Renderiza el componente.
let markup = match action::theme::RenderComponent::dispatch(self, cx) { let markup = match action::layout::RenderComponent::dispatch(self, cx) {
Some(html) => html, Some(html) => html,
None => self.prepare_component(cx).render(), None => self.prepare_component(cx).render(),
}; };
// Acciones del tema después de preparar el componente. // Acciones del diseño después de preparar el componente.
action::theme::AfterPrepare::dispatch(self, cx); action::layout::AfterPrepare::dispatch(self, cx);
// Acciones de los módulos después de preparar el componente. // Acciones de los módulos después de preparar el componente.
action::component::AfterPrepare::dispatch(self, cx); action::component::AfterPrepare::dispatch(self, cx);

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@ -1,5 +1,5 @@
mod definition; mod definition;
pub use definition::{ThemeRef, ThemeTrait}; pub use definition::{LayoutRef, LayoutTrait};
mod regions; mod regions;
pub(crate) use regions::ChildrenInRegions; pub(crate) use regions::ChildrenInRegions;

View file

@ -1,31 +1,33 @@
use crate::core::theme::ThemeRef; use crate::core::layout::LayoutRef;
use crate::global; use crate::global;
use std::sync::{LazyLock, RwLock}; use std::sync::{LazyLock, RwLock};
// THEMES ****************************************************************************************** // THEMES ******************************************************************************************
pub static THEMES: LazyLock<RwLock<Vec<ThemeRef>>> = LazyLock::new(|| RwLock::new(Vec::new())); pub static LAYOUTS: LazyLock<RwLock<Vec<LayoutRef>>> = LazyLock::new(|| RwLock::new(Vec::new()));
// DEFAULT THEME *********************************************************************************** // DEFAULT THEME ***********************************************************************************
pub static DEFAULT_THEME: LazyLock<ThemeRef> = pub static DEFAULT_LAYOUT: LazyLock<LayoutRef> =
LazyLock::new(|| match theme_by_short_name(&global::SETTINGS.app.theme) { LazyLock::new(
Some(theme) => theme, || match layout_by_short_name(&global::SETTINGS.app.layout) {
None => &crate::base::theme::Basic, Some(layout) => layout,
}); None => &crate::base::layout::Basic,
},
);
// THEME BY NAME *********************************************************************************** // THEME BY NAME ***********************************************************************************
pub fn theme_by_short_name(short_name: &str) -> Option<ThemeRef> { pub fn layout_by_short_name(short_name: &str) -> Option<LayoutRef> {
let short_name = short_name.to_lowercase(); let short_name = short_name.to_lowercase();
match THEMES match LAYOUTS
.read() .read()
.unwrap() .unwrap()
.iter() .iter()
.find(|t| t.short_name().to_lowercase() == short_name) .find(|t| t.short_name().to_lowercase() == short_name)
{ {
Some(theme) => Some(*theme), Some(layout) => Some(*layout),
_ => None, _ => None,
} }
} }

View file

@ -4,10 +4,10 @@ use crate::html::{html, Markup};
use crate::locale::L10n; use crate::locale::L10n;
use crate::response::page::Page; use crate::response::page::Page;
pub type ThemeRef = &'static dyn ThemeTrait; pub type LayoutRef = &'static dyn LayoutTrait;
/// Los temas deben implementar este "trait". /// Los diseños deben implementar este "trait".
pub trait ThemeTrait: PackageTrait + Send + Sync { pub trait LayoutTrait: PackageTrait + Send + Sync {
fn regions(&self) -> Vec<(&'static str, L10n)> { fn regions(&self) -> Vec<(&'static str, L10n)> {
vec![("content", L10n::l("content"))] vec![("content", L10n::l("content"))]
} }

View file

@ -1,11 +1,11 @@
use crate::core::component::{ChildComponent, ChildOp, Children}; use crate::core::component::{ChildComponent, ChildOp, Children};
use crate::core::theme::ThemeRef; use crate::core::layout::LayoutRef;
use crate::{fn_builder, AutoDefault, TypeId}; use crate::{fn_builder, AutoDefault, TypeId};
use std::collections::HashMap; use std::collections::HashMap;
use std::sync::{LazyLock, RwLock}; use std::sync::{LazyLock, RwLock};
static THEME_REGIONS: LazyLock<RwLock<HashMap<TypeId, ChildrenInRegions>>> = static LAYOUT_REGIONS: LazyLock<RwLock<HashMap<TypeId, ChildrenInRegions>>> =
LazyLock::new(|| RwLock::new(HashMap::new())); LazyLock::new(|| RwLock::new(HashMap::new()));
static COMMON_REGIONS: LazyLock<RwLock<ChildrenInRegions>> = static COMMON_REGIONS: LazyLock<RwLock<ChildrenInRegions>> =
@ -33,9 +33,9 @@ impl ChildrenInRegions {
self self
} }
pub fn all_in_region(&self, theme: ThemeRef, region: &str) -> Children { pub fn all_in_region(&self, layout: LayoutRef, region: &str) -> Children {
let common = COMMON_REGIONS.read().unwrap(); let common = COMMON_REGIONS.read().unwrap();
if let Some(r) = THEME_REGIONS.read().unwrap().get(&theme.type_id()) { if let Some(r) = LAYOUT_REGIONS.read().unwrap().get(&layout.type_id()) {
Children::merge(&[common.0.get(region), self.0.get(region), r.0.get(region)]) Children::merge(&[common.0.get(region), self.0.get(region), r.0.get(region)])
} else { } else {
Children::merge(&[common.0.get(region), self.0.get(region)]) Children::merge(&[common.0.get(region), self.0.get(region)])
@ -46,7 +46,7 @@ impl ChildrenInRegions {
pub enum InRegion { pub enum InRegion {
Content, Content,
Named(&'static str), Named(&'static str),
OfTheme(&'static str, ThemeRef), OfLayout(&'static str, LayoutRef),
} }
impl InRegion { impl InRegion {
@ -64,12 +64,12 @@ impl InRegion {
.unwrap() .unwrap()
.set_in_region(name, ChildOp::Add(child)); .set_in_region(name, ChildOp::Add(child));
} }
InRegion::OfTheme(region, theme) => { InRegion::OfLayout(region, layout) => {
let mut regions = THEME_REGIONS.write().unwrap(); let mut regions = LAYOUT_REGIONS.write().unwrap();
if let Some(r) = regions.get_mut(&theme.type_id()) { if let Some(r) = regions.get_mut(&layout.type_id()) {
r.set_in_region(region, ChildOp::Add(child)); r.set_in_region(region, ChildOp::Add(child));
} else { } else {
regions.insert(theme.type_id(), ChildrenInRegions::with(region, child)); regions.insert(layout.type_id(), ChildrenInRegions::with(region, child));
} }
} }
} }

View file

@ -1,6 +1,6 @@
use crate::core::action::add_action; use crate::core::action::add_action;
use crate::core::layout::all::LAYOUTS;
use crate::core::package::PackageRef; use crate::core::package::PackageRef;
use crate::core::theme::all::THEMES;
use crate::{global, include_files, include_files_service, service, trace}; use crate::{global, include_files, include_files_service, service, trace};
use std::sync::{LazyLock, RwLock}; use std::sync::{LazyLock, RwLock};
@ -19,8 +19,8 @@ pub fn register_packages(root_package: Option<PackageRef>) {
// Initialize a list for packages to be enabled. // Initialize a list for packages to be enabled.
let mut enabled_list: Vec<PackageRef> = Vec::new(); let mut enabled_list: Vec<PackageRef> = Vec::new();
// Add default theme to the enabled list. // Add default layout to the enabled list.
add_to_enabled(&mut enabled_list, &crate::base::theme::Basic); add_to_enabled(&mut enabled_list, &crate::base::layout::Basic);
// If a root package is provided, add it to the enabled list. // If a root package is provided, add it to the enabled list.
if let Some(package) = root_package { if let Some(package) = root_package {
@ -54,16 +54,16 @@ fn add_to_enabled(list: &mut Vec<PackageRef>, package: PackageRef) {
// Add the package itself to the enabled list. // Add the package itself to the enabled list.
list.push(package); list.push(package);
// Check if the package has an associated theme to register. // Check if the package has an associated layout to register.
if let Some(theme) = package.theme() { if let Some(layout) = package.layout() {
let mut registered_themes = THEMES.write().unwrap(); let mut registered_layouts = LAYOUTS.write().unwrap();
// Ensure the theme is not already registered to avoid duplicates. // Ensure the layout is not already registered to avoid duplicates.
if !registered_themes if !registered_layouts
.iter() .iter()
.any(|t| t.type_id() == theme.type_id()) .any(|t| t.type_id() == layout.type_id())
{ {
registered_themes.push(theme); registered_layouts.push(layout);
trace::debug!("Enabling \"{}\" theme", theme.short_name()); trace::debug!("Enabling \"{}\" layout", layout.short_name());
} }
} else { } else {
trace::debug!("Enabling \"{}\" package", package.short_name()); trace::debug!("Enabling \"{}\" package", package.short_name());

View file

@ -1,5 +1,5 @@
use crate::core::action::ActionBox; use crate::core::action::ActionBox;
use crate::core::theme::ThemeRef; use crate::core::layout::LayoutRef;
use crate::core::AnyBase; use crate::core::AnyBase;
use crate::locale::L10n; use crate::locale::L10n;
use crate::{actions, service}; use crate::{actions, service};
@ -16,7 +16,7 @@ pub trait PackageTrait: AnyBase + Send + Sync {
L10n::default() L10n::default()
} }
fn theme(&self) -> Option<ThemeRef> { fn layout(&self) -> Option<LayoutRef> {
None None
} }

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@ -8,7 +8,7 @@ include_config!(SETTINGS: Settings => [
// [app] // [app]
"app.name" => "My App", "app.name" => "My App",
"app.description" => "Developed with the amazing PageTop framework.", "app.description" => "Developed with the amazing PageTop framework.",
"app.theme" => "", "app.layout" => "",
"app.language" => "en-US", "app.language" => "en-US",
"app.text_direction" => "ltr", "app.text_direction" => "ltr",
"app.startup_banner" => "Slant", "app.startup_banner" => "Slant",
@ -50,9 +50,9 @@ pub struct App {
/// A brief description of the application. /// A brief description of the application.
/// Default: *"Developed with the amazing PageTop framework."*. /// Default: *"Developed with the amazing PageTop framework."*.
pub description: String, pub description: String,
/// Default theme. /// Default layout.
/// Default: *""*. /// Default: *""*.
pub theme: String, pub layout: String,
/// Default language (localization). /// Default language (localization).
/// Default: *"en-US"*. /// Default: *"en-US"*.
pub language: String, pub language: String,

View file

@ -1,7 +1,7 @@
//! **OptionClasses** implements a *helper* for dynamically adding class names to components. //! **OptionClasses** implements a *helper* for dynamically adding class names to components.
//! //!
//! This *helper* differentiates between default classes (generally associated with styles provided //! This *helper* differentiates between default classes (generally associated with styles provided
//! by the theme) and user classes (for customizing components based on application styles). //! by the layout) and user classes (for customizing components based on application styles).
//! //!
//! Classes can be added using [Add]. Operations to [Remove], [Replace] or [Toggle] a class, as well //! Classes can be added using [Add]. Operations to [Remove], [Replace] or [Toggle] a class, as well
//! as [Clear] all classes, are also provided. //! as [Clear] all classes, are also provided.

View file

@ -15,17 +15,17 @@
//! </div> //! </div>
//! //!
//! The `PageTop` core API provides a comprehensive toolkit for extending its functionalities to //! The `PageTop` core API provides a comprehensive toolkit for extending its functionalities to
//! specific requirements and application scenarios through actions, components, packages, and //! specific requirements and application scenarios through actions, components, layouts, and
//! themes: //! packages:
//! //!
//! * **Actions** serve as a mechanism to customize `PageTop`'s internal behavior by intercepting //! * **Actions** serve as a mechanism to customize `PageTop`'s internal behavior by intercepting
//! its execution flow. //! its execution flow.
//! * **Components** encapsulate HTML, CSS, and JavaScript into functional, configurable, and //! * **Components** encapsulate HTML, CSS, and JavaScript into functional, configurable, and
//! well-defined units. //! well-defined units.
//! * **Layouts** enable developers to alter the appearance of pages and components without
//! affecting their functionality.
//! * **Packages** extend or customize existing functionality by interacting with `PageTop` APIs //! * **Packages** extend or customize existing functionality by interacting with `PageTop` APIs
//! or third-party package APIs. //! or third-party package APIs.
//! * **Themes** enable developers to alter the appearance of pages and components without
//! affecting their functionality.
//! //!
//! # ⚡️ Quick start //! # ⚡️ Quick start
//! //!
@ -105,11 +105,11 @@ pub mod locale;
pub mod datetime; pub mod datetime;
// Essential web framework. // Essential web framework.
pub mod service; pub mod service;
// Key types and functions for creating actions, components, packages, and themes. // Key types and functions for creating actions, components, layouts, and packages.
pub mod core; pub mod core;
// Web request response variants. // Web request response variants.
pub mod response; pub mod response;
// Base actions, components, packages, and themes. // Base actions, components, layouts, and packages.
pub mod base; pub mod base;
// Prepare and run the application. // Prepare and run the application.
pub mod app; pub mod app;

View file

@ -40,13 +40,13 @@ pub use crate::core::{AnyBase, AnyTo};
pub use crate::core::action::*; pub use crate::core::action::*;
pub use crate::core::component::*; pub use crate::core::component::*;
pub use crate::core::layout::*;
pub use crate::core::package::*; pub use crate::core::package::*;
pub use crate::core::theme::*;
pub use crate::response::{json::*, page::*, redirect::*, ResponseError}; pub use crate::response::{json::*, page::*, redirect::*, ResponseError};
pub use crate::base::action; pub use crate::base::action;
pub use crate::base::component::*; pub use crate::base::component::*;
pub use crate::base::theme; pub use crate::base::layout;
pub use crate::app::Application; pub use crate::app::Application;

View file

@ -156,23 +156,23 @@ impl Page {
// Page RENDER. // Page RENDER.
pub fn render(&mut self) -> ResultPage<Markup, ErrorPage> { pub fn render(&mut self) -> ResultPage<Markup, ErrorPage> {
// Theme-specific operations before rendering the page body. // Layout-specific operations before rendering the page body.
self.context.theme().before_render_body(self); self.context.layout().before_render_body(self);
// Execute package actions before rendering the page body. // Execute package actions before rendering the page body.
action::page::BeforeRenderBody::dispatch(self); action::page::BeforeRenderBody::dispatch(self);
// Render the page body. // Render the page body.
let body = self.context.theme().render_body(self); let body = self.context.layout().render_body(self);
// Theme-specific operations after rendering the page body. // Layout-specific operations after rendering the page body.
self.context.theme().after_render_body(self); self.context.layout().after_render_body(self);
// Execute package actions after rendering the page body. // Execute package actions after rendering the page body.
action::page::AfterRenderBody::dispatch(self); action::page::AfterRenderBody::dispatch(self);
// Render the page head. // Render the page head.
let head = self.context.theme().render_head(self); let head = self.context.layout().render_head(self);
// Render the full page with language and direction attributes. // Render the full page with language and direction attributes.
let lang = &self.context.langid().language; let lang = &self.context.langid().language;