🚚 Rename context operation for adding base assets

This commit is contained in:
Manuel Cillero 2023-10-20 00:49:11 +02:00
parent e8e7f62d6c
commit 3e9dbac21d
4 changed files with 8 additions and 8 deletions

View file

@ -110,7 +110,7 @@ impl ThemeTrait for Bootsier {
.with_version("5.1.3")
.with_weight(-99),
))
.alter_context(ContextOp::AddAssetsForBase);
.alter_context(ContextOp::AddBaseAssets);
}
fn render_component(&self, component: &dyn ComponentTrait, cx: &mut Context) -> Option<Markup> {

View file

@ -28,7 +28,7 @@ impl ThemeTrait for Bulmix {
.with_version("0.9.4")
.with_weight(-99),
))
.alter_context(ContextOp::AddAssetsForBase);
.alter_context(ContextOp::AddBaseAssets);
}
#[rustfmt::skip]

View file

@ -32,7 +32,7 @@ impl ThemeTrait for Inception {
.with_version("8.0.1")
.with_weight(-90),
))
.alter_context(ContextOp::AddAssetsForBase)
.alter_context(ContextOp::AddBaseAssets)
.alter_context(ContextOp::AddStyleSheet(
StyleSheet::at("/base/css/styles.css")
.with_version("0.0.1")

View file

@ -1,4 +1,4 @@
use crate::base::component::add_assets_for_base;
use crate::base::component::add_base_assets;
use crate::core::theme::all::{theme_by_single_name, THEME};
use crate::core::theme::ThemeRef;
use crate::html::{html, Assets, HeadScript, HeadStyles, JavaScript, Markup, StyleSheet};
@ -24,8 +24,8 @@ pub enum ContextOp {
// Scripts in head.
AddHeadScript(HeadScript),
RemoveHeadScript(&'static str),
// Add assets to properly use the base components.
AddAssetsForBase,
// Add assets to properly use base components.
AddBaseAssets,
}
#[rustfmt::skip]
@ -80,8 +80,8 @@ impl Context {
ContextOp::AddHeadScript(script) => { self.headscript.add(script); }
ContextOp::RemoveHeadScript(path) => { self.headscript.remove(path); }
// Add assets to properly use the base components.
ContextOp::AddAssetsForBase => { add_assets_for_base(self); }
// Add assets to properly use base components.
ContextOp::AddBaseAssets => { add_base_assets(self); }
}
self
}